![]() There’s definitely a case to argue that the raids’ music isn’t so vast in inspiration, as three of the raids are centered around one song: one with an instrumental melody, and one with vocals. The gameplay was a complete blast to learn, with plenty of neat tricks that felt fun to tackle, even through a few deaths. We finally meet the pre-disaster version of one of the series’s most iconic characters and learn a little more about the type of person he was, and how that affected his creations and work.Īnd on the same thread as the MSQ, I especially have to call out this raid series, which seems to feel a lot more inspired this time around. The Pandaemonium raid series also continues to build intrigue around the game’s world. And even old references aside, everything is absolutely gorgeous. Without delving all the way into spoiler territory, we do get a few types of remixes. In certain parts, old Final Fantasy fans in particular are in for a treat, but these elements are integrated into the mythos of FFXIV well enough that players new to the series won’t be left out at all. The aesthetics of these battles make the experience all the more thrilling. Familiar mechanics are executed with the precision expected of level 90 players while being approachable, and failed points of execution are easily learned from, which isn’t always the case in less-friendly FFXIV bosses. The choreography, as they often call it, makes sense and is learnable, yet it still offers up that challenge that makes FFXIV such a fascinating multiplayer game. Starting with the actual mechanics–while I don’t think the first dungeon’s boss itself is spectacularly designed, everything else, all the way through the raids, was a blast to play. But for everything else? Oh my gods, the gameplay team has absolutely outdone itself with the package of combat opportunities that we get this time. This time, I need a whole section to gush about the normal-tier gameplay I haven’t cleared the Extreme trial yet, and I’ve heard it’s a doozy (a fun one, at least). This time, we finally, actually get into more about the World of Darkness and Voidsent lore, and it’s worth the wait. ![]() The MSQ has been keeping pace in the way that it’s meant to: as a new adventure, exploring more of the wonders that the universe has to offer. While the story’s good, does everything else that it entails hold up? I tackled it day one to find out, and thankfully, it’s all pretty good. ![]() We have new MSQ content, as well as more of the raid series Pandaemonium, both of which cover old lore in new ways. But alongside that comes more of the story that makes FFXIV great.
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